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BGonline.org Forums
Sea Of Troubles 150713 XGID promised
Posted By: svilo In Response To: Sea Of Troubles 150713 (svilo)
Date: Tuesday, 14 July 2015, at 6:00 a.m.
White is Player 2
score: 5
pip: 1427 point match pip: 186
score: 0
Blue is Player 1XGID=----aBC-C---dCa--d-c-bA-BA:0:0:1:31:0:5:0:7:10 Blue to play 31
1. XG Roller++ Bar/22 5/4* eq: -0.255
Player:
Opponent:39.51% (G:7.48% B:0.30%)
60.49% (G:23.96% B:2.14%)2. XG Roller++ Bar/22 8/7 eq: -0.282 (-0.027)
Player:
Opponent:38.52% (G:7.69% B:0.29%)
61.48% (G:21.79% B:1.72%)3. XG Roller++ Bar/22 24/23 eq: -0.285 (-0.030)
Player:
Opponent:38.29% (G:7.77% B:0.27%)
61.71% (G:20.15% B:1.11%)4. 3-ply Bar/22 6/5 eq: -0.343 (-0.088)
Player:
Opponent:37.14% (G:7.36% B:0.27%)
62.86% (G:20.50% B:1.37%)5. 2-ply Bar/24 13/10 eq: -0.395 (-0.140)
Player:
Opponent:36.33% (G:7.42% B:0.33%)
63.67% (G:27.05% B:3.29%)
I was dinged by XG and I saved this as an oversight (didn't notice the best play at all! - 5/4x). Then there is the general method of preeptive strike - the cornered cat. Then there is the motive of proto-backgame. We were joking way back in the past - one can't play a backgame and a blitz simultaneously. Can't one? The position adds beauty considering the match score! But the flower preempt is also best at DMP and GG!
BTW any ideas of methods of multi-tagging positions?
eXtreme Gammon Version: 2.19.208.pre-release, MET: Kazaross XG2
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