One of the things that has surprised me about DMP is how often it's correct to attack inside, even with a racing lead and a positional advantage. I can sometimes be too passive, as I was here with 21/15.
1. | Rollout1 | 7/2* 2/1* | eq: +0.310 |
| Player: Opponent: | 65.52% (G:43.42% B:5.14%) 34.48% (G:8.38% B:0.92%) | Conf.: ± 0.007 (+0.303...+0.317) - [100.0%] Duration: 5 minutes 21 seconds |
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2. | Rollout1 | 21/15 | eq: +0.291 (-0.019) |
| Player: Opponent: | 64.55% (G:36.56% B:7.47%) 35.45% (G:8.58% B:1.04%) | Conf.: ± 0.007 (+0.284...+0.298) - [0.0%] Duration: 6 minutes 03 seconds |
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3. | Rollout1 | 21/16 8/7 | eq: +0.282 (-0.028) |
| Player: Opponent: | 64.10% (G:36.11% B:7.11%) 35.90% (G:8.71% B:1.17%) | Conf.: ± 0.007 (+0.275...+0.289) - [0.0%] Duration: 5 minutes 44 seconds |
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4. | Rollout1 | 21/16 9/8 | eq: +0.276 (-0.035) |
| Player: Opponent: | 63.78% (G:34.06% B:6.86%) 36.22% (G:8.36% B:1.17%) | Conf.: ± 0.007 (+0.269...+0.282) - [0.0%] Duration: 5 minutes 46 seconds |
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5. | Rollout1 | 24/23 21/16 | eq: +0.275 (-0.036) |
| Player: Opponent: | 63.73% (G:34.44% B:8.12%) 36.27% (G:8.59% B:1.10%) | Conf.: ± 0.007 (+0.268...+0.281) - [0.0%] Duration: 5 minutes 36 seconds |
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1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
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