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Hit two or run

Posted By: Karol Szczerek
Date: Wednesday, 7 October 2015, at 8:44 p.m.

In Response To: Hit two or run (Stick)

Hit two.

Mainly because of prime/blitz chances after opp's misses. We got plenty of ammunition. If we are hit, we can often anchor up and keep good chances because of less wasteful structure.

Running leaves many returns anyway, and doesn't give decisive advantage in the race when missed.

Not sure which one is the DMP play, but the extra gammons after hitting two should be worth it, AtS.

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