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XG and the coup classique

Posted By: PINO
Date: Wednesday, 25 November 2015, at 7:45 p.m.

I don't know if this is a well-known bug in XG. It played an ace-point game at DMP, I took off 14 checkers, it hit the 15th and went mad, playing 6/5 in this position:

is PINO

score: 0
pip: 25
1 point match
pip: 150
score: 0

is eXtremeGammon
XGID=----aba--------a-bbbbb---A:0:0:-1:41:0:0:0:1:10
to play 41

1.XG Roller++10/9 6/2eq: -0,903
Player:
Opponent:
4,84% (G:0,00% B:0,00%)
95,16% (G:50,96% B:37,72%)
2.XG Roller+21/20 19/15eq: -0,881 (+0,022)
Player:
Opponent:
5,95% (G:0,00% B:0,00%)
94,05% (G:44,85% B:31,14%)
3.XG Roller+19/15 6/5eq: -0,882 (+0,021)
Player:
Opponent:
5,90% (G:0,00% B:0,00%)
94,10% (G:49,38% B:38,20%)
4.XG Roller+20/16 6/5eq: -0,882 (+0,021)
Player:
Opponent:
5,90% (G:0,00% B:0,00%)
94,10% (G:52,41% B:35,50%)
5.4-ply21/17 6/5eq: -0,876 (+0,027)
Player:
Opponent:
6,20% (G:0,00% B:0,00%)
93,80% (G:37,12% B:25,18%)

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

Under XG++, that move was considered inferior to plays that keep the 5-prime but only marginally. That's probably because in one of the upcoming moves it would abandon the 6-point anyway.

In the actual game, XG missed several occasions to make a 5- or 6-prime, keeping the 6-point open for my escapes.

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