XG found the best play here OTB: 25/21* 6/4 3/1. Hoping to get hit and then anchoring wins more than not hitting and hoping that the opponent will have an accident while trying to close his board.
| | White is Player 2
score: 0 pip: 106 | 1 point match | pip: 69 score: 0
Blue is Player 1 | |
XGID=-BDD-BB--------bbbcbca---A:0:0:1:22:0:0:0:1:10 |
Blue to play 22 |
1. | Rollout1 | Bar/21* 6/4 3/1 | eq: -0.789 |
| Player: Opponent: | 10.54% (G:1.65% B:0.00%) 89.46% (G:17.07% B:1.10%) | Conf.: ± 0.004 (-0.793...-0.785) - [100.0%] Duration: 4 minutes 17 seconds |
|
2. | Rollout1 | Bar/21* 6/2 | eq: -0.804 (-0.015) |
| Player: Opponent: | 9.81% (G:1.21% B:0.01%) 90.19% (G:9.86% B:0.46%) | Conf.: ± 0.004 (-0.808...-0.800) - [0.0%] Duration: 3 minutes 45 seconds |
|
3. | Rollout1 | Bar/21* 5/1 | eq: -0.807 (-0.018) |
| Player: Opponent: | 9.65% (G:1.30% B:0.01%) 90.35% (G:11.81% B:0.39%) | Conf.: ± 0.004 (-0.811...-0.803) - [0.0%] Duration: 3 minutes 53 seconds |
|
4. | Rollout1 | Bar/23 6/4(2) 3/1 | eq: -0.809 (-0.019) |
| Player: Opponent: | 9.57% (G:1.08% B:0.00%) 90.43% (G:5.23% B:0.10%) | Conf.: ± 0.003 (-0.811...-0.806) - [0.0%] Duration: 2 minutes 15 seconds |
|
5. | Rollout1 | Bar/21* 6/4 5/3 | eq: -0.811 (-0.022) |
| Player: Opponent: | 9.44% (G:1.25% B:0.02%) 90.56% (G:24.02% B:2.67%) | Conf.: ± 0.004 (-0.815...-0.808) - [0.0%] Duration: 4 minutes 11 seconds |
|
6. | Rollout1 | Bar/21* 6/4(2) | eq: -0.813 (-0.024) |
| Player: Opponent: | 9.36% (G:1.12% B:0.01%) 90.64% (G:9.24% B:0.39%) | Conf.: ± 0.004 (-0.817...-0.809) - [0.0%] Duration: 3 minutes 28 seconds |
|
7. | Rollout1 | Bar/23 6/4(2) 5/3 | eq: -0.820 (-0.031) |
| Player: Opponent: | 8.99% (G:0.91% B:0.00%) 91.01% (G:5.22% B:0.13%) | Conf.: ± 0.003 (-0.823...-0.818) - [0.0%] Duration: 1 minute 52 seconds |
|
8. | Rollout1 | Bar/21* 5/3(2) | eq: -0.832 (-0.043) |
| Player: Opponent: | 8.38% (G:1.19% B:0.01%) 91.62% (G:5.99% B:0.12%) | Conf.: ± 0.004 (-0.836...-0.828) - [0.0%] Duration: 3 minutes 09 seconds |
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1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
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eXtreme Gammon Version: 2.10, MET: Kazaross XG2
The 21-point would be the best anchor of course but even a crashed acepoint game is better at DMP than one checker closed out.
| | White is Player 2
score: 0 pip: 66 | 1 point match | pip: 72 score: 0
Blue is Player 1 | |
XGID=-EEC---------------ddcbbB-:0:0:1:51:0:0:0:1:10 |
Blue to play 51 |
1. | XG Roller++ | 2/1 | eq: -0.927 |
| Player: Opponent: | 3.64% (G:0.00% B:0.00%) 96.36% (G:15.24% B:0.33%) | |
|
2. | XG Roller++ | 3/2 | eq: -0.931 (-0.004) |
| Player: Opponent: | 3.45% (G:0.00% B:0.00%) 96.55% (G:15.64% B:0.32%) | |
|
eXtreme Gammon Version: 2.10, MET: Kazaross XG2
| | White is Player 2
score: 0 pip: 57 | 1 point match | pip: 50 score: 0
Blue is Player 1 | |
XGID=-FEC---------------cccbbbA:0:0:1:65:0:0:0:1:10 |
Blue to play 65 |
1. | 3-ply | Cannot Move | eq: -0.940 |
| Player: Opponent: | 3.01% (G:0.00% B:0.00%) 96.99% (G:3.56% B:0.08%) | |
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eXtreme Gammon Version: 2.10, MET: Kazaross XG2