|
BGonline.org Forums
bad timed backgame
Posted By: Karol Szczerek In Response To: bad timed backgame (Karol Szczerek)
Date: Sunday, 7 February 2016, at 9:41 p.m.
Thanks for the responses. OTB, I thought exactly like Chase&Casper - get ready to jump out and advance anchors. Bot doesn't see it as a priority. My guess is because even if we jump out, we are still nowhere near a reasonable timing for our backgame.
Timothy's B/21 probably buys enough time when our rear blots are hit and we dance, or when we jump out breaking the high anchor, are attacked, and make a second anchor on 24 or 23pt., probably dancing along the way, too.
I was also curious if You value top plays as close as bot.
White is Player 2
score: 0
pip: 12613 point match pip: 177
score: 0
Blue is Player 1XGID=--B-BBCa-a--a----ccdbABAAA:1:1:1:11:0:0:0:13:10 Blue to play 11
1. Rollout1 Bar/21 eq: -0,584
Player:
Opponent:27,57% (G:4,13% B:0,15%)
72,43% (G:26,57% B:1,03%)Conf.: ± 0,003 (-0,587...-0,581) - [99,5%]
Duration: 3 hours 50 minutes2. Rollout1 Bar/24 23/21 6/5 eq: -0,590 (-0,006)
Player:
Opponent:27,42% (G:4,02% B:0,14%)
72,58% (G:26,46% B:1,42%)Conf.: ± 0,003 (-0,593...-0,587) - [0,5%]
Duration: 6 hours 11 minutes3. Rollout1 Bar/24 23/21 22/21 eq: -0,596 (-0,012)
Player:
Opponent:27,70% (G:3,82% B:0,12%)
72,30% (G:27,23% B:1,90%)Conf.: ± 0,003 (-0,600...-0,593) - [0,0%]
Duration: 3 hours 37 minutes4. Rollout1 Bar/23 22/21(2) eq: -0,597 (-0,013)
Player:
Opponent:27,11% (G:4,03% B:0,14%)
72,89% (G:26,75% B:1,26%)Conf.: ± 0,003 (-0,600...-0,594) - [0,0%]
Duration: 1 hour 28 minutes1 10368 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG RollereXtreme Gammon Version: 2.19.208.pre-release, MET: Kazaross XG2
|
BGonline.org Forums is maintained by Stick with WebBBS 5.12.