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PvP take action

Posted By: Casper Van der Tak
Date: Monday, 22 February 2016, at 2:30 p.m.

In Response To: PvP take action (Karol Szczerek)

I think you'd have to let this go. If White fails to roll a 5 in two rolls, and Blue does not crack (6s are dead, so not cracking is likely), White just attacks and rolls the prime forward, and tries to escape then. So even if something good happens, Blue remains a sizable underdog.

The main winning variation for Blue is White fails to roll a 5, Blue fails to crack, White fails to roll a 5 and attacks of breaks a point, Blue hits or escapes. That gives maybe 15-16%. Other variations add, but not a lot (half of that?), so winning chances look a bit below 25%. White wins not too many gammons, but enough to force the pass.

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