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Rollout

Posted By: Timothy Chow
Date: Saturday, 5 March 2016, at 7:46 p.m.

In Response To: This is a holding game, except it's not. Or is it? (Timothy Chow)

One consequence of my attempt to categorize all my errors is that I've come to regard this type of position as being in a separate category that doesn't have a standard name. I think of it as an "anchor vs. straggler" position. It combines elements of a holding game and a containment game. The player with the straggler is typically aiming to convert into a holding game by escaping the straggler, whereas the player with the anchor typically has containment in mind as Plan A and a holding game in mind as Plan B.

As for the play itself, 13/11 obviously leaves more return shots, but the holding-game fallback option allows Blue to play a little more boldly in his containment efforts.

Note that after this roll the game is about level.





White is Player 2

score: 0
pip: 132
Unlimited Game
pip: 151
score: 0

Blue is Player 1
XGID=------EaCB--cC---cceB-----:0:0:1:21:0:0:0:0:10
Blue to play 21

1.Rollout113/11 8/7* eq: +0.005
Player:
Opponent:
49.21% (G:10.70% B:0.26%)
50.79% (G:8.17% B:0.26%)
Conf.: ± 0.013 (-0.008...+0.018) - [100.0%]
Duration: 24 minutes 45 seconds
2.Rollout19/7* 8/7eq: -0.053 (-0.058)
Player:
Opponent:
47.40% (G:10.14% B:0.24%)
52.60% (G:6.84% B:0.27%)
Conf.: ± 0.012 (-0.065...-0.041) - [0.0%]
Duration: 23 minutes 51 seconds
1 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.19.208.pre-release

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