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XG PR analyze mystery

Posted By: Terje Pedersen
Date: Thursday, 10 March 2016, at 10:01 a.m.

In Response To: XG PR analyze mystery (Terje Pedersen)

I just added an easy way to compare two matches in Backgammon Studio:

Clicking on compare then on two matches will give you a comparison result. And checking the two matches I mentioned I see that:

In match 6 XG thinks that there are some missed cubes while in the other file it doesn't think so:

and missed cubes doesn't show up in a text export of the matches.

Why this differs though is still very mysterious.

These images also show a couple of new features. I added support for keeping luck and evaluation level when importing XG matches. Which is useful information to keep/display.

I was also asked why some content had turned premium. The answer to that is to introduce ads and if that generates any money versus subscription I can let more content stay free for everybody. Premium users can obviously turn it off.

Think of the premium content as an incentive for you to reach for your wallet and depart with some of your hard earned cash! I don't think I am asking for an arm and a leg for the product.

Best regards,
TP

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