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My opinion

Posted By: Rick Janowski
Date: Wednesday, 30 March 2016, at 5:44 p.m.

In Response To: My opinion (David Rockwell)

The EuBGF Rules make the imposition of time controls a straightforward and quick action by the TD which can be done at the warning stage. See clauses 3.5 (i)(e) and 3.5 (iv) in the following extract from the rules.

3.5 Game clocks

(i) SITUATIONS - The use of a game clock may occur as an option, preference, obligation, or imposition:

(a) Option. In any Tournament the players may choose to play the match using a game clock if they are in agreement;

(b) Preference. A player may insist that the match is played using a game clock (provided that one is readily available) if it is announced in the Tournament invitation that the Tournament, or part thereof, is held with a preference for game clocks;

(c) Obligation. Players are obliged to play the match using game clocks if it is announced in the Tournament invitation that the Tournament, or part thereof, is held with an obligation for game clocks;

(d) Imposition. In any Tournament the players are obliged to play the remainder of a match in progress using a game clock, if a game clock is available and the Tournament Director makes such a ruling in accordance with section 2.3; and

(e) The Tournament Director may request that a match is played using a game clock at any time provided that a game clock is available.

(ii) EXCEPTIONS - In certain circumstances the Tournament Director may make an exception to section 3.5, subsection (i) (b) and (c), if special concerns to one or both players warrant such exception

(iii) CONSTRUCTION AND APPROVAL - The game clock must be properly constructed. If a player requests that the game clock be approved by the Tournament Director, it must be approved before the match is started.

(iv) PLACING - If a game clock is in use, it must be placed on the same side as the home boards of the players.

(v) SETTING THE GAME CLOCK - All matches played using game clocks must use the time delay method known as ‘Simple Delay’ and for the avoidance of doubt described as follows: each player is allotted a certain specified time per point of the match (match time). In addition to this each player is permitted a certain specified time delay per move before the match time commences (delay time). The delay time does not accumulate. In standard singles matches the match time is two (2) minutes and the delay time is twelve (12) seconds, or as otherwise specified by the Tournament Director. For doubles matches and any other non-standard matches, the Tournament Director shall specify the applicable match time and delay time. For the avoidance of doubt, the Tournament Director may devise an alternative break and/or time structure for the tournament or any particular match.

(vi) TIME CONTROL - In a match played using game clocks in situations such as those referred to in section 3.5, subsection (i) (a) to (d) each player is allotted a certain number of minutes according to the length of the match. The number of minutes allotted is calculated as ((RA+RB)/2)*match time, where RA is the number of points required for player A to win the match and RB is the number of points required for player B to win the match.

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