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BGonline.org Forums
It all about how change happens
Posted By: phil simborg In Response To: Allaying concerns about dice hacking. (mamabear)
Date: Monday, 4 April 2016, at 9:15 p.m.
The first step is coming up with the idea (electronic dice) and talking about it. Giving people time to get used to the idea that this is a possibility. At that point, the overwhelming majority of people will resist change and find any reason or excuse not to accept it. That is true of any new idea, be it a rule change, a change of equipment, the addition of a doubling cube or the Crawford Rule...whatever.
The next step is to try it. Experiment with it and see if there are any advantages and if it can really be, in at least some ways, an improvement.
Then, if enough people see the potential, perfect ways to make it work better...to better assure random rolls and no tampering, and come up with actual designs that fit in the board on on the clock that everyone can see and check etc.
Right now we are in the first stage with a little experimentation into the second stage. If the idea makes sense, and it does to me and others, then try using dice rolling apps and programs already available and assume they are pretty much random and that neither party is a cheater who has tampered with it, and see how it goes. Then we can work on methods like those recommended to assure randomness. Maybe you do each provide a flash drive, or maybe the TD has a bucket of them he provides, or maybe some day there will be an on line program that projects the rolls on to a big screen and everyone in the room is using the same sequence of rolls....who knows....
But what I have learned from this thread is that I am not the only one who sees the advantages and potential of electronic dice, and that's good enough for me to spend some time looking into how to offer it as an option either with my boards or my software or both. Maybe it will be 20 years or maybe never before it is the norm...but I hope it is a viable option soon, particularly for those people who have handicaps that make it difficult for them to roll and see the dice, and particular for the advantages of projecting the rolls in streams and on videos.
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