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Variation 1 rollout

Posted By: KenB
Date: Tuesday, 26 April 2016, at 2:10 p.m.

In Response To: OTB and RO (neilkaz)

I always have problems with cubes at scores like this so I looked at some variations.

With a checker on the 11 it is still D/T.





White is Player 1

score: 6
pip: 158
9 point match
pip: 153
score: 0

Blue is Player 2
XGID=-b----E-D---dDa--a-cbAbA--:0:0:-1:00:6:0:0:9:10
Blue on roll, cube action?

Analyzed in Rollout No double Double/Take
Player Winning Chances: 62.228% (G:25.440% B:0.838%) 62.677% (G:25.980% B:0.805%)
Opponent Winning Chances: 37.772% (G:9.124% B:1.014%) 37.323% (G:9.100% B:1.412%)
Cubeless Equities +0.3855 +1.0090
Cubeful Equities
No double:+0.7734 (-0.1976)±0.0055 (+0.7679..+0.7789)
xg Double/Take:+0.9710±0.0072 (+0.9638..+0.9781)
Double/Pass:+1.0000 (+0.0290)
Best Cube action: Double / Take
Rollout details
5184 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
Double Decision confidence:100.0%
Take Decision confidence:100.0%
Duration: 1 hour 44 minutes

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

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