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OTB and RO

Posted By: neilkaz
Date: Tuesday, 31 May 2016, at 11:56 p.m.

In Response To: DMP.. Wash that checker right out of your hair? (neilkaz)

Everyone here has gotten this correct as I did OTB by noticing that Mochy is forced out on 6's and 55 and often has to break his board with other misses or bury his spares on lower points. The chances of a nightmare where he hits and then I enter with a sickening ace to play and end up getting more checkers hit is very rare.

So after I ripped he missed and broke with 51 and then hit my final checker and I then danced like https://www.youtube.com/watch?v=ACpNVD5GMUw and along the way Mochy bore off 4 checkers with boxes and I was in big trouble. On the final roll Mochy needed dub 2's or better and rolled a pair of aces! Note that in short endgames even doing a RO with XGR++ doesn't take so long and I wanted to get the best play possible from the bot.





White is Player 2

score: 0
pip: 74
1 point match
pip: 12
score: 0

Blue is Player 1
XGID=-aCB---------------bcbcbb-:0:0:1:32:0:0:0:1:10
Blue to play 32

1.Rollout13/Off 2/Offeq: +0.8778
Player:
Opponent:
93.89% (G:56.97% B:13.06%)
6.11% (G:0.00% B:0.00%)
Conf.: ±0.0010 (+0.8768...+0.8788) - [100.0%]
Duration: 27 minutes 25 seconds
2.Rollout13/1* 3/Offeq: +0.8427 (-0.0351)
Player:
Opponent:
92.14% (G:58.12% B:2.17%)
7.86% (G:0.00% B:0.00%)
Conf.: ±0.0005 (+0.8422...+0.8433) - [0.0%]
Duration: 5 minutes 02 seconds
1 5184 Games rolled with Variance Reduction.
Dice Seed: 78623594
Moves and cube decisions: XG Roller++

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

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