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Average PR vs Speed Study

Posted By: Karol Szczerek
Date: Thursday, 9 March 2017, at 11:02 p.m.

Following the recent discussion on differences between average PR of various XG's settings here: http://www.bgonline.org/forums/webbbs_config.pl?noframes;read=196934, and having some spare CPU time available, I've made a small test.

I've chosen 8 various settings and measured average PR & speed over the sample of thirty 13-point matches, both sides, for an EP of 30 x 13 x 2 = 780 pts. You can find the results below.

Software: XG2 (ver. 2.10.199.2658)

CPU: i7-4790 @ 3,60 Ghz (4 cores x 2 threads), calibrated at 5 900 000 pos/s

Common features:

  • bear off database generated for 15 checkers over 10 points
  • use opening book (ver. 3.70)
  • 2nd pass use all nods (different, error, outplay, blunder)
  • resign errors counting

Table 1. Average PR and CPU time

Run No. Settings Average PR CPU time
PR vs run 1 time [min] vs run 1
1 1-pass XGR++ Gigantic 5.15 1922
2 1-pass XGR+ Gigantic 5.20 + 1.0% 176 9.2% (about 11 times faster)
3 1-pass XGR+ Large 5.18 + 0.6% 79 4.1% (about 25 times faster)
4 2-pass 4ply / XGR++ Gigantic 5,05 - 1.9% 272 14.1% (about 7 times faster)
5 2-pass 4ply / XGR+ Gigantic 5.03 - 2.3% 68 3.5% (about 30 times faster)
6 1-pass 4ply Gigantic 5.20 + 1.0% 49 2.5% (about 40 times faster)
7 1-pass XGR Gigantic 5.44 + 5.6% 21 1.1% (about 100 times faster)
8 1-pass 3ply Gigantic 5.02 - 2.5% 3 0.16% (about 600 times faster)

The following diagrams show the single entry deviations (single player in a single match, for a total of 60 entries) between given settings and run #1 settings, grouped into ranges of 1% span.

 

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