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The key is the weakness

Posted By: Tom Keith
Date: Friday, 12 May 2017, at 1:36 p.m.

In Response To: The key is the weakness (Boop)

How about an 8 digit secret number from each player creating a 16 digit seed?

If the app has an internal seed of 6 digits and opponent enters a seed of 8 digits, that's a total of 14 digits unknown to the cheater. Each dice roll reveals approx 1.5 digits. So after 10 rolls, a cheater (who somehow had access to a computer) could know the remaining rolls.

That's harder to do on computer in real time. (I'm assuming you have to use a brute-force method to figure out the initial seed -- i.e., go through all 100,000,000,000,000 possible seeds to see which one matches the first 10 rolls.)

I'm not sure about Timothy's method of back-solving to find a 6-digit internal seed that generates the desired sequence of rolls. Once you've reached the 10th or 11th roll there would be only one seed that matches the generated dice. You might be able to generate 4 rigged rolls prior to the 10th roll, but that would be it. And that assumes you have created the dice-rolling app yourself (or an imitation). In that case, there are easier ways to cheat. (Just have the app secretly tell you the rolls in your bluetooth head phones, or tap them out in code on your wrist with your apple watch.)

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