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Backgammon in the 80s

Posted By: David Levy
Date: Saturday, 17 June 2017, at 3:03 p.m.

I found a problem in an old Pacific Backgammon Association Newsletter from the fall of 1982:





White is Player 2

score: 0
pip: 120
Unlimited Game
Jacoby Beaver
pip: 107
score: 0

Blue is Player 1
XGID=aABBBBC-----b---bc-bCbab--:1:-1:1:23:0:0:3:0:10
Blue to play 23

eXtreme Gammon Version: 2.10

The analysis:

The obvious 6-1 closing [blue's] board is an error--there are 15 board-breaking numbers on the next roll. Moving 20-15 is the best play averting this disaster. White's imperfect board is a key factor in mitigating the risk of White's ace shot.

We've come a long way...

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