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Increasing Winning Changes by D/T
Posted By: Max Levenstein
Date: Friday, 10 November 2017, at 7:36 p.m.
This position analysis struck me as an interesting result. We often talk about a proper take involving some amount of Recube Vig, of which at least a portion of its value should be derived from the ability to win marginally more games via a Recube/Pass.
The following position and analysis show a D/T cube action which, upon a take, increases straight winning chances, gammons, and backgammons.
What is going on here? I know it's just marginal differences, but I would just expect the odds going in the other direction. Perhaps this is just a function of the rollout error?
All thoughts appreciated.
White is Player 2
score: 0
pip: 132Unlimited Game pip: 130
score: 0
Blue is Player 1XGID=----bCCE-----C-c-c-cb-b--A:0:0:-1:00:0:0:0:0:10 double/take)
Analyzed in Rollout No double Double/Take Player Winning Chances: 68,58% (G:25,36% B:0,29%) 69,03% (G:25,40% B:0,34%) Opponent Winning Chances: 31,42% (G:4,93% B:0,19%) 30,97% (G:4,97% B:0,20%) Cubeless Equities +0,577 +1,172 Cubeful Equities No double: +0,792 (-0,141) ±0,008 (+0,784..+0,799) Double/Take: +0,933 ±0,012 (+0,922..+0,945) Double/Pass: +1,000 (+0,067) Best Cube action: Double / Take Rollout details 2592 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG RollerDouble Decision confidence: 100,0% Take Decision confidence: 100,0% Duration: 20 minutes 56 seconds
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