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XG rollouts don't stop when criteria met

Posted By: leobueno
Date: Tuesday, 20 March 2018, at 1:04 a.m.

XG does not stop multiple rollouts when criteria met.

I like to roll out a bunch of candidate plays and to winnow them based on how good or bad they are, so that XG does not roll them all out if they are determined to be the best or bad plays.

In "Multiple Rollout", I have:

"Minimum Games" set to 360.

The box to "Stop if top moves has" is checked with the value "99% chances to be the best".

The box to "Stop a move if it has" is check with value "1.0% chances to be the best".

The problem is that the rollouts don't stop.

I understood these setting to mean that, for example, after 360 games, if a play had less than a 1 percent chance of being best, it would not get rolled out further. Ditto if a move has greater than 99% chance of being best.

What am I doing wrong?

Thanks.

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