1. | Rollout1 | 5/Off 5/2* | eq: +0.443 |
| Player: Opponent: | 72.35% (G:5.57% B:0.02%) 27.65% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.442...+0.444) - [100.0%] Duration: 34.5 seconds |
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2. | Rollout1 | 5/Off 3/Off | eq: +0.429 (-0.013) |
| Player: Opponent: | 71.81% (G:3.88% B:0.02%) 28.19% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.428...+0.430) - [0.0%] Duration: 26.7 seconds |
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3. | Rollout1 | 5/Off 4/1 | eq: +0.429 (-0.014) |
| Player: Opponent: | 70.81% (G:3.20% B:0.02%) 29.19% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.428...+0.430) - [0.0%] Duration: 20.2 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 64307534 Moves: 3-ply, cube decisions: XG Roller
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eXtreme Gammon Version: 2.10, MET: Kazaross XG2
1. | Rollout1 | 5/Off 3/Off | eq: +0.514 |
| Player: Opponent: | 70.16% (G:4.91% B:0.07%) 29.84% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.513...+0.515) - [100.0%] Duration: 1 minute 29 seconds |
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2. | Rollout1 | 5/2* 5/Off | eq: +0.510 (-0.004) |
| Player: Opponent: | 72.13% (G:4.81% B:0.05%) 27.87% (G:0.00% B:0.00%) | Conf.: ± 0.002 (+0.508...+0.511) - [0.0%] Duration: 2 minutes 16 seconds |
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3. | Rollout1 | 5/Off 4/1 | eq: +0.499 (-0.015) |
| Player: Opponent: | 69.86% (G:3.72% B:0.05%) 30.14% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.498...+0.500) - [0.0%] Duration: 1 minute 27 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 66252296 Moves: 3-ply, cube decisions: XG Roller
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eXtreme Gammon Version: 2.10, MET: Kazaross XG2
1. | Rollout1 | 5/2* 5/Off | eq: +0.470 |
| Player: Opponent: | 72.11% (G:5.07% B:0.06%) 27.89% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.469...+0.471) - [100.0%] Duration: 3 minutes 52 seconds |
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2. | Rollout1 | 5/Off 3/Off | eq: +0.438 (-0.033) |
| Player: Opponent: | 69.12% (G:7.92% B:0.11%) 30.88% (G:0.00% B:0.00%) | Conf.: ± 0.002 (+0.436...+0.439) - [0.0%] Duration: 6 minutes 30 seconds |
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3. | Rollout2 | 5/Off 4/1 | eq: +0.433 (-0.037) |
| Player: Opponent: | 69.20% (G:7.29% B:0.07%) 30.80% (G:0.00% B:0.00%) | Conf.: ± 0.003 (+0.431...+0.436) - [0.0%] Duration: 3 minutes 42 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 99758728 Moves: 3-ply, cube decisions: XG Roller
2 5184 Games rolled with Variance Reduction. Dice Seed: 73123539 Moves: 3-ply, cube decisions: XG Roller
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eXtreme Gammon Version: 2.10, MET: Kazaross XG2
As John showed by his rollout and articulate explanation, Blue should not redouble at the –3–10 score.
According to my 5k rollouts (not shown), Blue should also not redouble at –3–9 or –3–8, though at –3–7 (41k) it's a tiny redouble -- and a take at all those scores. At –3–6 or closer (or for money) or at –4–10 or at –5–10, it's a redouble/pass.
Supposing Blue does NOT redouble and rolls 53. This is an interesting checker play problem.
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.....Score ..Rollout result.....Location
.....–5–10 [H 013 114] <5...Above
.....–4–10 [0 H4 115] <5.... Above
.....–3–10 [H 033 137] <5.. Above
.....–3–9 [H 015 130] <5.... Below
.....–3–8 [H 030 137] <5.... Below
.....–3–7 [0 115 H30] <5.... Below
.....–3–6 [0 H9 115] <5...... Below
.....–3–5 [H 04 118] <5...... Below
.....–3–4 [H 04 I19] <5...... Below
Key: H = Hit (5/off 5/2*), 0 = 0pt (5/off 3/off), 1 = 1pt (5/off 4/1)
Nactation tutorial ....nacbracs explanation
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Examine the first three rollouts summarized above (and depicted by the rollouts at the very top). Why is hitting best at –3–10 and –5–10, but not at (flanked) –4–10?
Examine the six rollouts immediately above (and depicted by the rollouts below). Why is hitting best at -3-9, -3-8, -3-5 and -3-4, but hitting is not best at (flanked) -3-7 and -3-6?
1. | Rollout1 | 5/2* 5/Off | eq: +0.474 |
| Player: Opponent: | 72.07% (G:5.08% B:0.09%) 27.93% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.473...+0.475) - [100.0%] Duration: 4 minutes 17 seconds |
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2. | Rollout1 | 5/Off 3/Off | eq: +0.444 (-0.030) |
| Player: Opponent: | 69.24% (G:7.71% B:0.17%) 30.76% (G:0.00% B:0.00%) | Conf.: ± 0.002 (+0.442...+0.446) - [0.0%] Duration: 7 minutes 24 seconds |
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3. | Rollout1 | 5/Off 4/1 | eq: +0.437 (-0.037) |
| Player: Opponent: | 69.44% (G:5.92% B:0.08%) 30.56% (G:0.00% B:0.00%) | Conf.: ± 0.002 (+0.435...+0.439) - [0.0%] Duration: 6 minutes 00 second |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 64307534 Moves: 3-ply, cube decisions: XG Roller
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eXtreme Gammon Version: 2.10, MET: Kazaross XG2
1. | Rollout1 | 5/2* 5/Off | eq: +0.474 |
| Player: Opponent: | 72.07% (G:5.08% B:0.09%) 27.93% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.473...+0.475) - [100.0%] Duration: 4 minutes 17 seconds |
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2. | Rollout1 | 5/Off 3/Off | eq: +0.444 (-0.030) |
| Player: Opponent: | 69.24% (G:7.71% B:0.17%) 30.76% (G:0.00% B:0.00%) | Conf.: ± 0.002 (+0.442...+0.446) - [0.0%] Duration: 7 minutes 24 seconds |
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3. | Rollout1 | 5/Off 4/1 | eq: +0.437 (-0.037) |
| Player: Opponent: | 69.44% (G:5.92% B:0.08%) 30.56% (G:0.00% B:0.00%) | Conf.: ± 0.002 (+0.435...+0.439) - [0.0%] Duration: 6 minutes 00 second |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 64307534 Moves: 3-ply, cube decisions: XG Roller
|
eXtreme Gammon Version: 2.10, MET: Kazaross XG2
1. | Rollout1 | 5/Off 3/Off | eq: +0.512 |
| Player: Opponent: | 69.77% (G:5.72% B:0.10%) 30.23% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.511...+0.513) - [100.0%] Duration: 2 minutes 54 seconds |
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2. | Rollout1 | 5/Off 4/1 | eq: +0.497 (-0.015) |
| Player: Opponent: | 69.85% (G:3.78% B:0.03%) 30.15% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.496...+0.498) - [0.0%] Duration: 2 minutes 23 seconds |
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3. | Rollout1 | 5/2* 5/Off | eq: +0.482 (-0.030) |
| Player: Opponent: | 72.10% (G:5.14% B:0.04%) 27.90% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.481...+0.483) - [0.0%] Duration: 3 minutes 48 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 73123539 Moves: 3-ply, cube decisions: XG Roller
|
eXtreme Gammon Version: 2.10, MET: Kazaross XG2
1. | Rollout1 | 5/Off 3/Off | eq: +0.514 |
| Player: Opponent: | 69.98% (G:5.12% B:0.09%) 30.02% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.513...+0.515) - [100.0%] Duration: 1 minute 49 seconds |
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2. | Rollout1 | 5/2* 5/Off | eq: +0.505 (-0.009) |
| Player: Opponent: | 72.13% (G:4.83% B:0.03%) 27.87% (G:0.00% B:0.00%) | Conf.: ± 0.002 (+0.503...+0.506) - [0.0%] Duration: 2 minutes 26 seconds |
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3. | Rollout1 | 5/Off 4/1 | eq: +0.499 (-0.015) |
| Player: Opponent: | 69.84% (G:3.74% B:0.04%) 30.16% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.498...+0.499) - [0.0%] Duration: 1 minute 39 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 73123539 Moves: 3-ply, cube decisions: XG Roller
|
eXtreme Gammon Version: 2.10, MET: Kazaross XG2
1. | Rollout1 | 5/2* 5/Off | eq: +0.521 |
| Player: Opponent: | 72.06% (G:5.60% B:0.03%) 27.94% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.520...+0.522) - [100.0%] Duration: 1 minute 37 seconds |
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2. | Rollout1 | 5/Off 3/Off | eq: +0.517 (-0.004) |
| Player: Opponent: | 70.45% (G:4.91% B:0.06%) 29.55% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.516...+0.518) - [0.0%] Duration: 1 minute 24 seconds |
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3. | Rollout1 | 5/Off 4/1 | eq: +0.503 (-0.018) |
| Player: Opponent: | 69.94% (G:3.72% B:0.05%) 30.06% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.502...+0.504) - [0.0%] Duration: 1 minute 17 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 64307534 Moves: 3-ply, cube decisions: XG Roller
|
eXtreme Gammon Version: 2.10, MET: Kazaross XG2
1. | Rollout1 | 5/2* 5/Off | eq: +0.523 |
| Player: Opponent: | 72.06% (G:5.75% B:0.04%) 27.94% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.522...+0.525) - [100.0%] Duration: 1 minute 56 seconds |
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2. | Rollout1 | 5/Off 3/Off | eq: +0.519 (-0.004) |
| Player: Opponent: | 70.59% (G:4.74% B:0.05%) 29.41% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.518...+0.520) - [0.0%] Duration: 1 minute 39 seconds |
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3. | Rollout1 | 5/Off 4/1 | eq: +0.504 (-0.019) |
| Player: Opponent: | 69.95% (G:3.63% B:0.04%) 30.05% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.503...+0.505) - [0.0%] Duration: 1 minute 27 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 64307534 Moves: 3-ply, cube decisions: XG Roller
|
eXtreme Gammon Version: 2.10, MET: Kazaross XG2
By the way, money yields a (5k) result similar to –3–5 and –3–4. Hitting beats 3/0 by .006 (and 4/1 by .021).
At DMP (or at –3–7 if the cube action correctly goes Redouble/Take), Hitting crushes 4/1 by .060 and 3/0 by .069.
Nack