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Rollouts in XG -- getting ahead!

Posted By: Jason Lee
Date: Tuesday, 8 August 2023, at 10:56 a.m.

I got a new computer which is faster than any machine I've ever had. Let's say I'm doing a rollout of a cube -- it's rolling out No Double and Double/Take simultaneously. With my comparatively slower machines in the past, at any given moment, the progress of ND and D/T would be pretty much in lockstep. That is, I would glance at the progress and I might see 383 games for ND and 382 games for D/T.

Now, with this faster machine, I see ND flying ahead right out of the gate, sometimes finishing 10 games before D/T gets going.

What's the story here? How does XG handle parallelism?

JLee

 

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