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BGonline.org Forums
Backgame rollout
Posted By: Matt Cohn-Geier
Date: Friday, 11 May 2007, at 4:23 a.m.
Didn't particularly want to start a new thread, but the one thing I dislike about the interface is that threads with activity tend to get buried after awhile. Rebooted about halfway through. That delayed things a bit. Didn't rollout 6/5 4/1*, although that may rollout as the best of the bunch.
Move number 12: Blue to play 11
White 102
Blue 190 Position ID: bLcbACBuEwDAOw Match ID: UYkEANAByAAA
• Blue moves 24/23 6/4 2/1*
# Ply Move Equity 1 R 24/23 6/5 4/3 2/1* -1.322
0.158 0.000 0.000 - 0.842 0.577 0.134 -1.395 -1.322 0.003 0.000 0.000 - 0.003 0.003 0.003 0.008 0.010 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 1058277318 and quasi-random dice Stop when best play is enough JSDs ahead: limit 5.5 (min. 648 games) Play: grandmaster 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 2 more moves within equity 0.04 Cube: 3-ply cubeful prune [grandmaster] 2 R 6/3 4/3 -1.325 ( -0.003)
0.141 0.000 0.000 - 0.859 0.549 0.117 -1.383 -1.325 0.003 0.000 0.000 - 0.003 0.003 0.002 0.007 0.008 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 1058277318 and quasi-random dice Stop when best play is enough JSDs ahead: limit 5.5 (min. 648 games) Play: grandmaster 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 2 more moves within equity 0.04 Cube: 3-ply cubeful prune [grandmaster] • 3 R 24/23 6/4 2/1* -1.352 ( -0.030)
0.137 0.001 0.000 - 0.863 0.578 0.113 -1.417 -1.352 0.003 0.000 0.000 - 0.003 0.003 0.003 0.007 0.010 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 1058277318 and quasi-random dice Stop when best play is enough JSDs ahead: limit 5.5 (min. 648 games) Play: grandmaster 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 2 more moves within equity 0.04 Cube: 3-ply cubeful prune [grandmaster] 4 R 24/23 6/3 -1.365 ( -0.043)
0.124 0.001 0.000 - 0.876 0.564 0.104 -1.420 -1.365 0.002 0.000 0.000 - 0.002 0.003 0.002 0.006 0.008 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 1058277318 and quasi-random dice Stop when best play is enough JSDs ahead: limit 5.5 (min. 648 games) Play: grandmaster 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 2 more moves within equity 0.04 Cube: 3-ply cubeful prune [grandmaster] 5 R 6/4 2/1*(2) -1.388 ( -0.065)
0.121 0.000 0.000 - 0.879 0.570 0.113 -1.439 -1.388 0.002 0.000 0.000 - 0.002 0.003 0.003 0.007 0.008 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 1058277318 and quasi-random dice Stop when best play is enough JSDs ahead: limit 5.5 (min. 648 games) Play: grandmaster 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 2 more moves within equity 0.04 Cube: 3-ply cubeful prune [grandmaster] 6 R 6/2 -1.390 ( -0.068)
0.112 0.001 0.000 - 0.888 0.560 0.102 -1.438 -1.390 0.002 0.000 0.000 - 0.002 0.003 0.002 0.007 0.008 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 1058277318 and quasi-random dice Stop when best play is enough JSDs ahead: limit 5.5 (min. 648 games) Play: grandmaster 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 2 more moves within equity 0.04 Cube: 3-ply cubeful prune [grandmaster]
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