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BGonline.org Forums
Rollout
Posted By: Timothy Chow In Response To: Another "hit or not?" problem (Timothy Chow)
Date: Saturday, 21 November 2009, at 5:14 p.m.
I didn't hit here, even though I knew a close race without cube access was not a very attractive proposition, because the cost of getting hit back seemed too high. GNU 2-ply slaps me with a 0.046 error, but the difference between the two plays shrinks upon rollout.
gnubg 91
tchow 92 Position ID: s90UKAA1dw4GAA Match ID: QQkPAEAACAAA
# Ply Move Equity • 1 R 13/10* 8/2 +0.057
0.584 0.178 0.005 - 0.416 0.215 0.010 +0.124 +0.057 0.001 0.002 0.000 - 0.001 0.002 0.001 0.003 0.004 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 841710603 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 2 R 8/5 8/2 +0.040 ( -0.017)
0.592 0.006 0.000 - 0.408 0.012 0.000 +0.176 +0.040 0.001 0.000 0.000 - 0.001 0.001 0.000 0.001 0.002 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 841710603 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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