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Higher ER can produce higher win rate by design

Posted By: Rich Munitz
Date: Tuesday, 1 December 2009, at 5:21 p.m.

In Response To: Leave PJT alone (Alex Lehmann)

In theory, a bot that knows the Elo rating of its opponent could be programmed to make cube and checker play decisions using that information and in the process will play with both a higher error rate and a higher win rate. For example, it could use the Trice/Jacobs "Fish" METs.

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