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1-4 backgame cube handling errors on a string.

Posted By: storm
Date: Sunday, 8 August 2010, at 8:07 a.m.

With some assistance, it might be possible for me to plug one of my infinitely many leaks today.

Gnu is very generous in handing out ER for me on the analysis for a series of missed cubes starting at

The score (after 0 games) is: White 0, Blue 0 (match to 7 points)

Blue on roll, cube decision?

White175


 ' ' '1X1X3X '4X ' ' '4O

2X ' '2X2O4O '4O '1O '2X

Blue128

Position ID: qPNggDGw54kHAA Match ID: cAngAAAAAAAA

and ending at

The score (after 0 games) is: White 0, Blue 0 (match to 7 points)

Move number 23: Blue on roll, cube decision?

White148


 '1X2X2X2X2X1X ' ' ' ' '

2X '3O2X2O3O4O3O ' ' '1X

Blue89

Position ID: 2rZAgDGc3TsAAA Match ID: cAngAAAAAAAA

What is the verdict on White's timing and the required settings for the different bots when rolling something like this out ? Had I just remembered all the content of the backgame chapter of Bootcamp, I might not have had to put a strain on my CPU for the next two weeks, due to overvaluing the 1-4 game.

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