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Estimating winning percentage from MWC errors

Posted By: sandokan
Date: Saturday, 18 December 2010, at 11:02 a.m.

Before the start of the match both players have 50% MWC. It remains 50% when no errors are made.

If Player 1 makes an error of 10% he is due to win 50 * (100-10)/100 = 45%. After that if he makes again an error of 10% he is due to win 45 * (100-10)/100 = 40.5% and so on. Or if Player 2 makes an error of 10% instead Player 2 is due to win 55 * (100-10)/100 = 49.5% against Player 1.

In this case although both players would win 45% against the bot who analyzed the errors they would win 50.5% and 49,5% against each other. As you see the order of errors is important.

I analyzed a match with gnu 2-ply and extracted all the errors in order (in fact only errors marked at least doubtful, normally even small errors are to be considered):

2 0.49

1 0.79

2 0.28

1 0.45

1 0.37

1 0.30

1 1.11

1 0.41

2 0.25

1 0.37

1 1.16

1 0.78

1 1.07

2 4.43

1 0.98

1 4.57

1 2.73

2 0.80

1 0.53

1 0.84

1 0.74

2 0.56

2 0.39

1 0.49

1 0.89

1 0.45

In first column is the player (1 or 2) and in the second column is the error in MWC.

Initially X = 50; Y = 50; P1 = 50; P2 = 50 where

X - winning percentage of Player 1 against bot

Y - winning percentage of Player 2 against bot

P1 - winning percentage of Player 1 against Player 2

P2 - winning percentage of Player 2 against Player 1

With the algorithm below:

for(i=0; i less than number_of_errors; i++){

if(player[i] == 1){

X = X * (100 - error[i]) / 100;

P1 = P1 * (100 - error[i]) / 100;

P2 = 100 - P1;

}

if(player[i] == 2){

Y = Y * (100 - error[i]) / 100;

P2 = P2 * (100 - error[i]) / 100;

P1 = 100 - P2;

}

}

I got X = 41.26, Y = 46.48, P1 = 44.68, P2 = 55.32

What do you think about the method?

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