This position of Karl's surprised me a lot so I rolled it out (for money), along with a couple of variants. Apparently, Blue is short enough of time to escape that being able to hit and escape the rear checker outweighs covering. It doesn't take too much to tip the balance, though, as the variants illustrate.

              
 
              
 | | White is Player 2
score: 0 pip: 170 | Money session Jacoby | pip: 111 score: 0
Blue is Player 1 | |
| XGID=bcBCBABB----A----a-bbcbAA-:1:-1:1:61:0:0:1:0:10 |
| Blue to play 61 |
| 1. | Rollout1 | 24/17* | eq: +1.083 |
| Player: Opponent: | 76.52% (G:55.59% B:14.45%) 23.48% (G:3.46% B:0.25%) | Conf: ± 0.009 (+1.074...+1.092) Duration: 6 hours 01 minute |
|
| 2. | Rollout1 | 12/5 | eq: +1.034 (-0.050) |
| Player: Opponent: | 74.87% (G:54.99% B:13.64%) 25.13% (G:2.87% B:0.12%) | Conf: ± 0.010 (+1.024...+1.044) Duration: 4 hours 14 minutes |
|
| 3. | Rollout2 | 23/17* 5/4 | eq: +1.007 (-0.076) |
| Player: Opponent: | 74.53% (G:53.43% B:13.32%) 25.47% (G:2.79% B:0.15%) | Conf: ± 0.018 (+0.989...+1.025) Duration: 1 hour 15 minutes |
|
| 4. | Rollout2 | 23/17* 12/11 | eq: +0.992 (-0.091) |
| Player: Opponent: | 73.90% (G:54.14% B:14.47%) 26.10% (G:4.41% B:0.30%) | Conf: ± 0.020 (+0.972...+1.012) Duration: 49 minutes 16 seconds |
|
| |
1 5184 Games rolled with Variance Reduction. Dice Seed: 2 Moves and cube decisions: 3 ply
2 1296 Games rolled with Variance Reduction. Dice Seed: 2 Moves and cube decisions: 3 ply
|
eXtreme Gammon Version: 1.21
Variant 1:

              
 
              
 | | White is Player 2
score: 0 pip: 170 | Money session Jacoby | pip: 101 score: 0
Blue is Player 1 | |
| XGID=bcBCBABB----AA---a-bbcb-A-:1:-1:1:61:0:0:1:0:10 |
| Blue to play 61 |
| 1. | Rollout1 | 12/5 | eq: +1.167 |
| Player: Opponent: | 78.08% (G:57.83% B:14.14%) 21.92% (G:1.08% B:0.06%) | Conf: ± 0.011 (+1.156...+1.178) Duration: 2 hours 22 minutes |
|
| 2. | Rollout1 | 24/17* | eq: +1.134 (-0.033) |
| Player: Opponent: | 77.35% (G:56.61% B:15.52%) 22.65% (G:2.60% B:0.20%) | Conf: ± 0.013 (+1.121...+1.147) Duration: 2 hours 27 minutes |
|
| |
1 2592 Games rolled with Variance Reduction. Dice Seed: 2 Moves and cube decisions: 3 ply
|
eXtreme Gammon Version: 1.21
Variant 2:

              
 
              
 | | White is Player 2
score: 0 pip: 171 | Money session Jacoby | pip: 111 score: 0
Blue is Player 1 | |
| XGID=bcBCBABB----A---a--bbcbAA-:1:-1:1:61:0:0:1:0:10 |
| Blue to play 61 |
| 1. | Rollout1 | 12/5 | eq: +1.004 |
| Player: Opponent: | 74.15% (G:54.17% B:13.21%) 25.85% (G:2.98% B:0.13%) | Conf: ± 0.010 (+0.994...+1.014) Duration: 3 hours 38 minutes |
|
| 2. | Rollout1 | 23/16* | eq: +0.987 (-0.017) |
| Player: Opponent: | 74.15% (G:53.76% B:13.79%) 25.85% (G:4.45% B:0.30%) | Conf: ± 0.011 (+0.976...+0.998) Duration: 3 hours 49 minutes |
|
| |
1 3888 Games rolled with Variance Reduction. Dice Seed: 2 Moves and cube decisions: 3 ply
|
eXtreme Gammon Version: 1.21