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Short rollout

Posted By: Stick
Date: Thursday, 30 August 2007, at 3:13 a.m.

In Response To: Ballard/Grandell - 1st game cube (Stick)

The third checker back is a definite asset here. If you don't see it as an asset you may have been tempted to pass. Sure, if it was elsewhere it would obviously enhance your racing chances but I'm talking about with the given pip count you'd much rather that checker be back. Until at least one of the 2pt or 3pt are filled in it remains an asset covering that ground in Grandell's home board. White leaves a shot immediately with 4 numbers...this is not your stereotypical 4pt holding game + bar point made so make your P/T decision based on the race alone, the guy back counts for plenty IMO.

The score (after 0 games) is: Jerry G 0, Nack 0 (match to 25 points)

Move number 16: Jerry G on roll, cube decision?

Jerry G124


1O ' '2O2X4X2X3X ' ' '2O

 ' '2O2O2O2O1O1O ' ' '4X

Nack143

Position ID: bFvBACOwt4MHAA Match ID: MAEgAwAAAAAA

• Jerry G doubles

Alert: wrong double ( -0.0052)!

Cube decision
Rollout cubeless equity +0.5350(Money: +0.5345)
Cubeful equities:
1.No double +0.9295
2.Double, pass +1.0000 +0.0705
3.Double, take +0.9243 -0.0052
Proper cube action:No double, take (6.9%)
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Centered 1-cube0.74590.07040.0010-0.25410.02810.0005 +0.5350 +0.9295
Standard error0.00430.00490.0005-0.00430.00310.0002 0.0093 0.0236
Player Nack owns 2-cube0.75360.06600.0007-0.24640.03060.0004 +1.0870 +0.9243
Standard error0.00380.00570.0005-0.00380.00380.0002 0.0179 0.0242
Full cubeful rollout with var.redn.
119 games, Mersenne Twister dice gen. with seed 1073695686 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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