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GNUbg analysis using multi-processors

Posted By: Michael Petch
Date: Tuesday, 13 September 2011, at 10:04 p.m.

In Response To: GNUbg analysis using multi-processors (leobueno)

The "Evaluation" code for analysing a single move is not multithreaded in GNUBG. So if you analyse a single play it will use one core for the single evaluation. If you analyse a match then multiple positions are evaluated at the same time. Rollouts are threaded. At this time there is no work being done (to my knowledge) to make the evaluation code itself multithreaded.

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