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BGonline.org Forums
Coming home 2
Posted By: Timothy Chow In Response To: Coming home 2 (maxim)
Date: Saturday, 17 September 2011, at 1:19 a.m.
Nice problem! 10/4 9/4 is the obvious play but then it's hard for us to make the 6pt, which we'd really like to make. If we don't make the 6pt then White will always have the threat of entering and turning the game around, since we still have two checkers way back.
13/8 13/7 brings two more builders into the zone, but leaves us vulnerable to double 4's, and also disconnects our checkers.
I would try 22/11 here, which escapes a back checker, brings another checker into the zone to bear on the 6pt, and gives White no hitting rolls.
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