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64S-51-d

Posted By: Stick
Date: Tuesday, 11 October 2011, at 3:56 a.m.

In Response To: Ditto for 64S-51-d (DMP) (Taper_Mike)

Some of these hardly need a rollout for practical purposes btw. For example, when is the last time you saw anyone play 54D at dmp on the opening roll? And here it's only thanks to David Rockwell that I have a rollout because I wouldn't have wasted my cpu time on it.

GNU_bg157


2O ' ' ' '5X '3X1X ' '5O

1X ' ' ' '5O1X3O ' ' '4X

user167

Position ID: 4HPhQSDgc/ABMA Match ID: cIkmAAAAAAAE

# Ply Move Equity
1 R 13/7* -0.031
0.4850.1950.033-0.5150.2170.045 -0.031 -0.031
0.0010.0030.002-0.0010.0030.002 0.003 0.003
Full cubeful rollout with var.redn.
5184 games, Mersenne Twister dice gen. with seed 857636419 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 8/7* 6/1* -0.050 ( -0.019)
0.4750.1950.026-0.5250.2410.059 -0.050 -0.050
0.0020.0030.007-0.0020.0040.003 0.004 0.004
Full cubeful rollout with var.redn.
5184 games, Mersenne Twister dice gen. with seed 857636419 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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