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BQ: When in doubt, make the 20 point?

Posted By: Keene
Date: Monday, 24 October 2011, at 9:32 p.m.

In Response To: BQ: When in doubt, make the 20 point? (leobueno)

Its all about the race in these early phases, and with it being roughly even (as Stick already said), then its somewhat moot to make the anchor. Sending a checker back 16 pips whilst advancing your own seems to have a positive impact on your position. It increases volatility, and gives you an edge. Its possible that you and your opponent could both roll safe equal numbers for the rest of the game. By hitting, in that scenario, you win.

So, hit. Just hit. Look at the pipcounts (or count them), then hit.

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