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OLM Fr 10/29/11

Posted By: Stick
Date: Saturday, 29 October 2011, at 9:36 p.m.

In Response To: OLM Fr 10/29/11 (Jason Lee)

Someone mentioned that for money before our roll our opponent would have a take. I thought so too but it was less than clear. The problem as the taker in this position is that you have an almost completely non developed offensive position and the timing while okay, is certainly not stellar. You could either develop the position a little bit and eat up a couple of pips or give the taker a lot more timing and either of this should improve the position from the standpoint of the person being cubed. As it stands though it's in that murky area of undeveloped and waiting to see where the timing end up.





White is Player 2

score: 0
pip: 177
Unlimited Game
Jacoby Beaver
pip: 116
score: 0

Blue is Player 1
XGID=-b-bBBC-CAAAbB---cad-a----:0:0:1:00:0:0:3:0:10
Blue on roll, cube action?
Analyzed in Rollout No double Double/Take
Player Winning Chances: 67.67% (G:25.32% B:2.36%) 67.75% (G:25.31% B:2.37%)
Opponent Winning Chances: 32.33% (G:2.67% B:0.09%) 32.25% (G:2.71% B:0.10%)
Cubeless Equities +0.603 +1.207
Cubeful Equities
No double:+0.903 (-0.039)±0.014 (+0.889..+0.917)
Double/Take:+0.942±0.017 (+0.925..+0.959)
Double/Pass:+1.000 (+0.058)
Best Cube action: Double / Take
Rollout details
648 Games rolled with Variance Reduction.
Dice Seed: 60504408
Moves: 4-ply, cube decisions: XG Roller
Double Decision confidence:100.0%
Take Decision confidence:100.0%
Duration: 1 hour 43 minutes

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