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Daily Quiz 11/11

Posted By: ScottyK
Date: Monday, 14 November 2011, at 6:56 p.m.

In Response To: Daily Quiz 11/11 (Daily Quiz)

#1. Money game, centered cube on blitz. Don’t need to win game twice and get too aggressive with two down from mid-point, several returns, slight overplay. Even with a fan by opponent after making 13/7 13/11 your not too good and should be cubing on next roll for D/D. I would double with all other rolls other than the 4/3 making 4pt. 13/5 best play followed by an immediate cube. #2. Centered cube, slightly ahead in race. Game plan question. Both have some quasi blocking structure. Not keen on breaking mid-point to block sixes and leave two blots and three men back eight away to mid-point. Opponent checker on my one point I would like out of my hair. Opt for 5/1* #3. Loosing the timing battle. Blue better timing and white needs an immediate 5 to preserve timing. Easy to get caught in 12% take rule here. White will most probably crunch excluding the 5-5 joker.. Blue good blocking structure, connected with sixes to furthest point limiting future stragglers and has good outfield coverage. D/P

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