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Rollout

Posted By: Stick
Date: Tuesday, 11 September 2007, at 4:37 a.m.

In Response To: Double 2s, always tough (Stick)

Fives were already killed so I felt as if giving 6s as great #s here was too much. I pondered over this for a while, feeling like it was always right to make the point if it fills in so nicely (the 4 or 5pt) but couldn't talk myself in to giving him that many good numbers. I made the weenie play and the bots no likey. I won anyway ...

The score (after 0 games) is: gnubg 0, user 0 (match to 9 points)

Move number 6: user to play 22

gnubg77


2O3X3X3X3X2X ' ' ' ' ' '

 '1X2O '3O2O3O2O '1O ' '

user128

Position ID: 7u4GABDM7SYAMA Match ID: UQkpAQAAAAAA

# Ply Move Equity
1 R 8/4(2) +0.1840
0.51880.06930.0014-0.48120.13210.0099 -0.0367 +0.1814
0.00260.00250.0011-0.00260.00240.0015 0.0063 0.0107
Full cubeful rollout with var.redn.
347 games, Mersenne Twister dice gen. with seed 1072991143 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 10/6 7/3 +0.1559 ( -0.0281)
0.50230.07060.0018-0.49770.13240.0112 -0.0651 +0.1537
0.00250.00250.0002-0.00250.00280.0049 0.0064 0.0099
Full cubeful rollout with var.redn.
346 games, Mersenne Twister dice gen. with seed 1072991143 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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