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LOL at the very short rollout....here's a longer one

Posted By: neilkaz
Date: Friday, 23 December 2011, at 8:52 p.m.

In Response To: 55 leads to differing game plans - Rollout (Jeremy Bagai)

21/11 is strill very much the wrong idea, but not as tragic as shown by your much too short RO.

TCTC between the top two plays noting that 21/16(3) has the advantage of not getting attacked on the opp 4 pt and some of the hitting aces are otherwise useful to him.





White is Player 2

score: 0
pip: 153
9 point match
pip: 168
score: 0

Blue is Player 1
XGID=--a-B-E-AA--eBa--c-e-C--A-:0:0:1:55:0:0:0:9:10
Blue to play 55

1.Rollout121/16(3) 13/8eq: +0.0745
Player:
Opponent:
50.91% (G:16.03% B:0.55%)
49.09% (G:11.61% B:0.62%)
Conf.: ±0.0097 (+0.0647...+0.0842) - [87.0%]
Duration: 13 minutes 21 seconds
2.Rollout121/16(2) 13/8(2)eq: +0.0667 (-0.0078)
Player:
Opponent:
50.58% (G:16.89% B:0.50%)
49.42% (G:11.28% B:0.66%)
Conf.: ±0.0096 (+0.0570...+0.0763) - [13.0%]
Duration: 12 minutes 38 seconds
3.Rollout121/11 13/8(2)eq: -0.0288 (-0.1033)
Player:
Opponent:
47.36% (G:15.96% B:0.45%)
52.64% (G:9.46% B:0.43%)
Conf.: ±0.0097 (-0.0385...-0.0191) - [0.0%]
Duration: 12 minutes 31 seconds
1 2592 Games rolled with Variance Reduction.
Dice Seed: 67389374
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.01, MET: Kazaross XG2

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