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XG 1.2 RO

Posted By: rambiz
Date: Monday, 26 March 2012, at 7:42 a.m.

In Response To: XG is having a hard time with this. How about you? (rambiz)

Over the board, I played bar-24, 16-14* in a shot like all of you. However, there could be more to be investigated, unless bots are totally useless regarding these kind of positions. For your info, the bot gave the non-hitting move only a 52% chance of being the best move after an admittedly relatively short roll-out, and was swinging between the two plays all the time.
Could you be persuaded not to hit in DMP?!
A XG version 2 roll-out is highly appreciated!





White is Player 2

score: 0
pip: 133
7 point match
pip: 237
score: 0

Blue is Player 1
XGID=----bBB-----bBaaCa-bbbbDAA:1:1:1:21:0:0:0:7:10
Blue to play 21

1.Rollout1Bar/24 13/11eq: -0.615
Player:
Opponent:
38.09% (G:2.12% B:0.24%)
61.91% (G:39.71% B:14.86%)
Conf: ± 0.046 (-0.661...-0.569)
Duration: 1 hour 42 minutes
2.Rollout1Bar/24 16/14* eq: -0.616 (-0.001)
Player:
Opponent:
35.98% (G:4.34% B:0.49%)
64.02% (G:39.44% B:12.37%)
Conf: ± 0.044 (-0.660...-0.572)
Duration: 1 hour 48 minutes
1 1296 Games rolled with Variance Reduction.
Dice Seed: 61912136
Moves and cube decisions: 3 ply

eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross

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