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BGonline.org Forums
Rollout
Posted By: Stick In Response To: OLM Dec. 27th -- 2nd Cube Decision (Vote 2nd!) (Stick)
Date: Thursday, 28 December 2006, at 6:37 a.m.
Here you've not only taken a bigger lead in the race but you've also hopped your men a lot closer to home. Now all the doubles work quite well for you, with 6-5 playing quite nicely too. In a straight race I obviously have a pass, even though I think I can regain possibly a full pip for how our distribution will end up that's still nowhere near what I need to take. The question then becomes can I hassle you enough in the contact area to take this cube? I thought yes, and I took.
Sorry for the unformatted rollout results, but again, not that familiar w/using GNU for match rollouts and fubared saving it so... GNU thinks it's the tiniest error for me to take this cube, but I plan on making up the equity by you misplaying the bearin! =) I will roll this out w/Snowie tonight too, to see if it's a money take in Snowie's eyes because I really can't see the score having much effect on my cube decisions (ungammonish ones at least) this early in the match)
You have a lot of spares to play with, but in playing with your spares, that is, if you don't clear your points immediately, you'll bury them and this will get me back in the race somewhat. If you do roll your clearing numbers, well, I'm fucked, but I thought with the state of my board (it will be perfect when and if I get a shot, I'll easily be able to release my back checker and make my points in order) and you still being 4 & 5 points away respectively from your inner board I could squeeeeeeeeeeeeze out a take. Sometimes I don't like taking these cubes because I know how efficient they are, but here I really felt it was a take because you have a long leap to bring all your men home.
Match to 25, White leads 7 to 2
Blue on roll. Cube Action?125 106 Board image courtesy of GO-Figure Cube analysis
Rollout cubeless MWC 35.29% (Money: +0.559)
Cubeful equities:
1. Double, pass 36.67%
2. Double, take 36.73% ( 0.06%)
3. No double 36.52% ( -0.14%)
Proper cube action: Double, pass
Rollout details:
Centered 1-cube:
0.778 0.010 0.000 - 0.222 0.007 0.000 CL 35.29% CF 36.52%
[0.001 0.000 0.000 - 0.001 0.000 0.000 CL 0.00% CF 0.01%]
Player gnubg owns 2-cube:
0.783 0.009 0.000 - 0.217 0.007 0.000 CL 37.08% CF 36.73%
[0.001 0.001 0.000 - 0.001 0.000 0.000 CL 0.01% CF 0.01%]
Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 1018691809 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 2 0-ply moves and up to 12 more moves within equity 0.16 keep the first 0 1-ply moves
Cube: 2-ply cubeful prune [world class]
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