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Emotion in gaming

Posted By: Ian Shaw
Date: Friday, 12 October 2007, at 2:22 p.m.

In Response To: Emotion in gaming (Chuck Bower)

Home-field advantage is well documented. In English professional football it comes out as 40% win, 30% draw, 30% loss fairly consistently. The emotion of the crowd affecting players' performance must be a big factor. (OK, I'll allow turf vs grass and a few other familiarity factors, too.)

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