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Rollout

Posted By: Stick
Date: Wednesday, 25 April 2012, at 6:56 a.m.

In Response To: Best way to get them all home? (neilkaz)

I looked at a quick few variants and in all of them the same play seemed that it would come out on top.





White is Player 2

score: 9
pip: 164
15 point match
pip: 85
score: 13

Blue is Player 1
XGID=-BBBfCBB--------B--bbc-b--:1:1:1:24:13:9:0:15:10
Blue to play 24

1.Rollout116/14 16/12eq: +0.507
Player:
Opponent:
77.48% (G:57.75% B:0.67%)
22.52% (G:3.87% B:0.12%)
Conf.: ± 0.004 (+0.503...+0.511) - [100.0%]
Duration: 6 minutes 46 seconds
2.Rollout116/12 5/3eq: +0.486 (-0.021)
Player:
Opponent:
76.58% (G:57.80% B:0.91%)
23.42% (G:4.19% B:0.12%)
Conf.: ± 0.004 (+0.481...+0.490) - [0.0%]
Duration: 6 minutes 05 seconds
3.Rollout116/14 5/1eq: +0.483 (-0.024)
Player:
Opponent:
76.61% (G:60.11% B:0.95%)
23.39% (G:4.38% B:0.15%)
Conf.: ± 0.004 (+0.479...+0.487) - [0.0%]
Duration: 5 minutes 44 seconds
 
1 1296 Games rolled with Variance Reduction.
Dice Seed: 57037115
Moves: 3-ply, cube decisions: XG Roller

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