
              
 
              
 | | White is Player 2
score: 0 pip: 156 | | 5 point match | pip: 144 score: 3
Blue is Player 1 | | | XGID=-a----EbD---bDbB-b-d-b----:0:0:1:44:3:0:0:5:10 | | Blue to play 44 | | | 1. | 4-ply | 13/9(4) | eq: +0.558 | | Player: Opponent: | 66.84% (G:9.64% B:0.28%) 33.16% (G:4.90% B:0.18%) | |
| | 2. | 4-ply | 15/11(2) 13/9(2) | eq: +0.389 (-0.169) | | Player: Opponent: | 62.65% (G:9.88% B:0.31%) 37.35% (G:7.04% B:0.16%) | |
| | 3. | 3-ply | 13/9(2) 8/4(2) | eq: +0.327 (-0.231) | | Player: Opponent: | 61.00% (G:12.39% B:0.35%) 39.00% (G:7.91% B:0.15%) | |
| | 4. | 3-ply | 13/5(2) | eq: +0.308 (-0.250) | | Player: Opponent: | 60.50% (G:13.23% B:0.32%) 39.50% (G:8.38% B:0.16%) | |
| | 5. | 3-ply | 15/11(2) 8/4(2) | eq: +0.297 (-0.261) | | Player: Opponent: | 60.14% (G:11.57% B:0.29%) 39.86% (G:7.93% B:0.13%) | |
| | 6. | 3-ply | 13/9(2) 6/2(2) | eq: +0.271 (-0.288) | | Player: Opponent: | 59.78% (G:11.70% B:0.29%) 40.22% (G:8.84% B:0.14%) | |
| | 7. | 3-ply | 15/11(2) 6/2(2) | eq: +0.209 (-0.349) | | Player: Opponent: | 58.03% (G:9.96% B:0.20%) 41.97% (G:8.86% B:0.09%) | |
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eXtreme Gammon Version: 2.03, MET: Kazaross XG2
For the past 6 months I've been involved in some pretty heavy duty work on the cube. Has my checker play suffered as a result? Hmmm! Pathetic excuse I know! The fact remains, I wasn't even close, here. Mine is 5th in the list and IMO here are some of the key aspects that should have entertained my consciousness.
Flexibility, Race, Minimum shots, CITZ (checkers in the zone), Timing, GV on a 1 cube & match score. I've itemised these in no particular order but maybe there is an order of priority here that is important. Food for thought as to how we go about our business in determining what is important and what is less so!
NBM