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Doubling problem

Posted By: DC-Ohio
Date: Friday, 19 October 2007, at 3:01 p.m.

In Response To: Doubling problem (Dave)

Here's something thats pretty close to what you describe.

It's definitely a proper take.

Now that being said, you and/or your opponent probably missed plenty of doubles along the way. Usually at -2/-2, it's never a big mistake to just turn the cube whenever you have even a small advantage.

The score (after 0 games) is: gnubg 0, user 0 (match to 2 points)

Move number 12: gnubg on roll, cube decision?

gnubg6


1X ' ' '1X ' ' ' ' ' ' '

2O ' ' ' ' ' ' ' ' ' ' '

user2

Position ID: AwAACAEAAAAAAA Match ID: MAFAAAAAAAAA

• gnubg doubles

Cube decision
2-ply cubeless equity +0.278(Money: +0.278)
0.639 0.000 0.000 - 0.361 0.000 0.000
Cubeful equities:
1.Double, take +0.741
2.Double, pass +1.000 +0.259
3.No double +0.278 -0.463
Proper cube action:Double, take

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