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BGonline.org Forums
Rollout and some analysis: Gammon go, critical decision
Posted By: Stick In Response To: Rollout and some analysis: Gammon go, critical decision (Timothy Chow)
Date: Monday, 21 May 2012, at 1:42 a.m.
The variant you posted is the first one that came to my mind when looking at the original problem also. FWIW to any/all who post here, if you want a rollout done just give me or the entire BGO community a nudge and someone will do it for you. No reason to truncate things, use weaker settings, etc...
White is Player 2
score: 6
pip: 1247 point match pip: 113
score: 4
Blue is Player 1XGID=-B-BbBB-BC-----c-c-cB-bb--:1:-1:1:65:4:6:0:7:10 Blue to play 65
1. Rollout1 20/9 eq: +0.242
Player:
Opponent:55.74% (G:6.38% B:0.45%)
44.26% (G:6.52% B:0.36%)Conf.: ± 0.005 (+0.237...+0.248) - [100.0%]
Duration: 2 minutes 14 seconds2. Rollout1 8/3 8/2 eq: +0.222 (-0.020)
Player:
Opponent:54.35% (G:6.75% B:0.25%)
45.65% (G:5.94% B:0.41%)Conf.: ± 0.006 (+0.216...+0.228) - [0.0%]
Duration: 2 minutes 03 seconds1 756 Games rolled with Variance Reduction.
Dice Seed: 53706466
Moves: 3-ply, cube decisions: XG Roller
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