[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums

Exporting XG files to other formats

Posted By: eXtreme Gammon
Date: Sunday, 15 July 2012, at 3:22 p.m.

In Response To: Exporting XG files to other formats (Dmitriy Obukhov)


Illegal move in XG requires the user to enter a valid list of moves (i.e. you must enter a starting location that has a checker of the player).

for instance :

 

5 point match

Game 1
Xavier : 0 XG Roller+ : 0
1) 43: 24/20 13/10 65: 24/18 18/13
2) 21: 8/5 6/5 24/20 51: 24/23 13/8


my second move is invalid (move 3 checkers, doesn't move the dice). Entering 9/5 6/5 as illegal move would have rejected.

The above MAT file import correctly in GnuBG.

I can see problems if you have a move list that is very long (XG also will have problem to import that probably)




Another issue is transcription where you edit the position midway.
XG (since 2.03 or 2.02) export these using a non standard entry in the MAT

 

Game 4
Mike Senkiewicz : 3 Phil Simborg : 6
1) 21: 13/11 6/5
; Set Pos=-a---aD-D---dD---b-cbBb-A-/0
2) 63: 13/7 7/4 42: 24/20 13/11
3) 66: 21/15 21/15 15/9 15/9 53: 13/8 8/5
4) 53: 8/3 6/3 61: 13/7 8/7


that will not import in GnuBG. for information "Set Pos" contain
  • the position (encoded like in XGID)
  • a "/"
  • cube pos: as ln2(cube)*cubepos. +1 means cube at 2 for bottom player, -3 means cube at 8 for top player.






  • Messages In This Thread

     

    Post Response

    Your Name:
    Your E-Mail Address:
    Subject:
    Message:

    If necessary, enter your password below:

    Password:

     

     

    [ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

    BGonline.org Forums is maintained by Stick with WebBBS 5.12.