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BGonline.org Forums
Exporting XG files to other formats
Posted By: eXtreme Gammon In Response To: Exporting XG files to other formats (Dmitriy Obukhov)
Date: Sunday, 15 July 2012, at 3:22 p.m.
Illegal move in XG requires the user to enter a valid list of moves (i.e. you must enter a starting location that has a checker of the player).
for instance :
5 point match
Game 1
Xavier : 0 XG Roller+ : 0
1) 43: 24/20 13/10 65: 24/18 18/13
2) 21: 8/5 6/5 24/20 51: 24/23 13/8
my second move is invalid (move 3 checkers, doesn't move the dice). Entering 9/5 6/5 as illegal move would have rejected.
The above MAT file import correctly in GnuBG.
I can see problems if you have a move list that is very long (XG also will have problem to import that probably)
Another issue is transcription where you edit the position midway.
XG (since 2.03 or 2.02) export these using a non standard entry in the MAT
Game 4
Mike Senkiewicz : 3 Phil Simborg : 6
1) 21: 13/11 6/5
; Set Pos=-a---aD-D---dD---b-cbBb-A-/0
2) 63: 13/7 7/4 42: 24/20 13/11
3) 66: 21/15 21/15 15/9 15/9 53: 13/8 8/5
4) 53: 8/3 6/3 61: 13/7 8/7
that will not import in GnuBG. for information "Set Pos" containthe position (encoded like in XGID) a "/" cube pos: as ln2(cube)*cubepos. +1 means cube at 2 for bottom player, -3 means cube at 8 for top player.
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