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GnuBg settings to mimic XGR++

Posted By: Daniel Murphy
Date: Tuesday, 31 July 2012, at 1:55 a.m.

In Response To: GnuBg settings to mimic XGR++ (Taper_Mike)

Mike:

1) You're using version 0.90-mingw 20120408, I'm using Version GNU Backgammon 0.90-mingw 20111003.

2) The "noise" for one player was a mistake and happened because I had first set the rollout ply to change to "advanced" (which includes noise) after 2 plies, and then corrected that to change to 1-ply after 2 plies but neglected to remove the noise. I don't know what cause "the first 5995833 0-ply moves" instead of whatever a normal move filter is.

3) I also have a question about plys. GnuBg has a setting for “Evaluation for later plys.” Under that heading, I put a checkmark for “Enable separate evaluations,” and then I selected “Change eval ply after:” 2. This seems to be the setting that Daniel used. I wonder, though, if it is the right one.

Seems right.

4) XGR++ makes its “First 2 decisions in 3-ply, then 2-ply checker and 3-ply cube.”

That (and the 7-ply and trials) was all I was trying to simulate with Gnubg, and so the equivalent of "First 2 decisions in 3-ply, then 2-ply checker and 3-ply cube" should be "First 2 decisions in 2-ply, then 1-ply checker and 2-ply cube."

5) Rather than try to duplicate my and your efforts, here's what my first attempt should have looked like:

The score (after 0 games) is: White 0, Me-1 8 (match to 11 points)

Move number 5: Me-1 to play 53

White174

 ' '2X '2X4X ' ' '1O ' '

2O2O3O2O1X4O ' ' '1O '3X
Me-172
Position ID: zB5wQHDbzUMQAA Match ID: UYluAQAAQAAE

• Me-1 moves 10/5*/2

Cube decision
2-ply cubeless equity +1.327626(Money: +1.76373 +1.327626)
0.941003 0.843050 0.040684 - 0.058997 0.001996 0.000004
Cubeful equities:
1.No double +1.156093
2.Double, take +1.048485 -0.107608
3.Double, pass +1.000000 -0.156093
Proper cube action:Too good to redouble, pass

Alert: doubtful move ( -0.005)

# Ply Move Equity
1 R 15/10 6/3 +1.288662
0.9460180.8861390.041785-0.0539820.0007180.000003 +1.362141 +1.288662
0.0010480.0016450.001579-0.0010480.0000990.000002 0.002728 0.003965
Truncated cubeful rollout (depth 7) with var.redn.
360 games, Mersenne Twister dice gen. with seed 691526212 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
Different evaluations after 2 plies:
Play: 1-ply cubeful
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Cube: 2-ply cubeful
2 R 10/5*/2 +1.283891 ( -0.004770)
0.9490140.8943830.069816-0.0509860.0006190.000003 +1.372639 +1.283891
0.0010330.0018890.001800-0.0010330.0001080.000003 0.002814 0.003976
Truncated cubeful rollout (depth 7) with var.redn.
360 games, Mersenne Twister dice gen. with seed 691526212 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
Different evaluations after 2 plies:
Play: 1-ply cubeful
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Cube: 2-ply cubeful
3 R 15/7 +1.277992 ( -0.010670)
0.9425540.8882390.043668-0.0574460.0019670.000025 +1.354746 +1.277992
0.0011370.0016620.001803-0.0011370.0003670.000007 0.002943 0.004306
Truncated cubeful rollout (depth 7) with var.redn.
361 games, Mersenne Twister dice gen. with seed 691526212 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
Different evaluations after 2 plies:
Play: 1-ply cubeful
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Cube: 2-ply cubeful

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