Like Keene, I made the auto-play 8/2* 5/4. I like to play purely, but find leaving direct 2s, 3s, 5s, and 6s puzzling. White's stripped position forces him to play the back two checkers. Why make it so easy for him to hit while doing so?

              
 
              
 | | White is Player 2
score: 0 pip: 137 | | 7 point match | pip: 149 score: 0
Blue is Player 1 | |
| XGID=-aa-AAE-B---bD---bbe-B-b--:0:0:1:61:0:0:0:7:10 |
| Blue to play 61 |
| 1. | Rollout1 | 13/7 6/5 | eq: -0.056 |
| Player: Opponent: | 49.40% (G:13.68% B:0.71%) 50.60% (G:17.03% B:0.56%) | Conf.: ± 0.016 (-0.072...-0.041) - [87.7%] Duration: 1 hour 01 minute |
|
| 2. | Rollout1 | 13/7 5/4 | eq: -0.068 (-0.012) |
| Player: Opponent: | 47.71% (G:12.84% B:0.49%) 52.29% (G:12.91% B:0.51%) | Conf.: ± 0.013 (-0.081...-0.056) - [12.3%] Duration: 55 minutes 15 seconds |
|
| 3. | Rollout1 | 8/2* 5/4 | eq: -0.098 (-0.041) |
| Player: Opponent: | 47.25% (G:14.43% B:0.53%) 52.75% (G:14.92% B:0.58%) | Conf.: ± 0.014 (-0.112...-0.084) - [0.0%] Duration: 54 minutes 56 seconds |
|
| 4. | Rollout1 | 8/2* 6/5 | eq: -0.121 (-0.064) |
| Player: Opponent: | 47.86% (G:14.92% B:0.61%) 52.14% (G:19.74% B:0.86%) | Conf.: ± 0.016 (-0.136...-0.105) - [0.0%] Duration: 56 minutes 41 seconds |
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1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
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eXtreme Gammon Version: 2.03, MET: Kazaross XG2