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XG and Luck

Posted By: David Levy
Date: Thursday, 16 August 2012, at 4:09 a.m.

In Response To: XG and Luck (eXtreme Gammon)

Another issue is that when you use deeper settings to examine errors (say XG Roller+ or ++), the error rates are recalculated, but the luck numbers are not. It would be prohibitively expensive time-wise to do so.

PS -- I still miss the separate luck ratings for each player that gnubg does. A match with my luck -12 to opponent's -10 feels very different as I am playing than a +10 to opponent's +12. Yet both are reported the same, as I understand it, in XG.

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