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XG grading perplexity

Posted By: Simon Knight
Date: Thursday, 30 August 2012, at 12:16 a.m.

In Response To: XG grading perplexity (Bob Koca)

ah, silly old me. 0.0 is the theoretical best, XG roller's negative Wows are betterer than bestest, and the standard to which people play, be they world champions or intermediates, has no bearing whatsoever when designing a rating system. All is clear now.

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