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Fun one one

Posted By: smcrtorchs
Date: Wednesday, 5 September 2012, at 1:45 p.m.

In Response To: Fun one one (Timothy Chow)

Here is the rollout, better late than never I guess

My choice OTB was the last rolled out choice. I felt like squeezing a lemon at that point taking a bit of extra juice with each hit, however I later found I was holding a peach and not a lemon and my hands became sticky from its juice aouch!

Something else that came to mind for bot development is that autosave during a rollout every X hours is not a bad idea.

The score (after 0 games) is: gnubg 0, boo 0

Move number 5: boo to play 11

gnubg160


1O2O2O2X2X2X2X3X ' ' '2O

1X1X1O '1X4O '3O ' ' ' '

boo191

Position ID: 2LYDQFTEczCALQ Match ID: UYkEAAAAAAAA

• boo moves 6/5*(2) 3/2*/1*

Alert: very bad move ( -0.198)

# Ply Move Equity
1 R 13/12 8/7 6/5*(2) -0.393
0.3770.0920.006-0.6230.3580.060 -0.566 -0.393
0.0030.0010.000-0.0030.0030.003 0.011 0.013
Full cubeful rollout with var.redn.
5185 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 8/7(2) 6/5*(2) -0.481 ( -0.088)
0.3560.0820.005-0.6440.3770.070 -0.648 -0.481
0.0030.0010.000-0.0030.0030.003 0.011 0.013
Full cubeful rollout with var.redn.
5185 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
3 R 24/22 6/5*(2) -0.492 ( -0.099)
0.3410.0770.005-0.6590.3600.051 -0.647 -0.492
0.0030.0010.000-0.0030.0030.003 0.009 0.011
Full cubeful rollout with var.redn.
5185 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
4 R 8/7 6/5*(2) 3/2* -0.516 ( -0.123)
0.3390.0820.005-0.6610.3680.064 -0.666 -0.516
0.0030.0010.000-0.0030.0030.003 0.011 0.012
Full cubeful rollout with var.redn.
5185 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
5 R 24/23 8/7 6/5*(2) -0.521 ( -0.128)
0.3400.0810.005-0.6600.3850.063 -0.681 -0.521
0.0030.0010.000-0.0030.0030.003 0.011 0.013
Full cubeful rollout with var.redn.
5184 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
6 R 6/5*(2) 3/2*/1* -0.591 ( -0.198)
0.3130.0700.004-0.6870.3700.056 -0.726 -0.591
0.0050.0020.000-0.0050.0060.006 0.019 0.021
Full cubeful rollout with var.redn.
1378 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

Commenting on the results of the rollout, just make sure you check standard deviation if u r comparing moves 2 with 3 or 4 with 5. If anyone wants this extended I could do it, but it will go in the pipeline.

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