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BGonline.org Forums
Fun one one
Posted By: smcrtorchs In Response To: Fun one one (Timothy Chow)
Date: Wednesday, 5 September 2012, at 1:45 p.m.
Here is the rollout, better late than never I guess
My choice OTB was the last rolled out choice. I felt like squeezing a lemon at that point taking a bit of extra juice with each hit, however I later found I was holding a peach and not a lemon and my hands became sticky from its juice aouch!
Something else that came to mind for bot development is that autosave during a rollout every X hours is not a bad idea.
The score (after 0 games) is: gnubg 0, boo 0
Move number 5: boo to play 11
gnubg 160
boo 191 Position ID: 2LYDQFTEczCALQ Match ID: UYkEAAAAAAAA
• boo moves 6/5*(2) 3/2*/1*
Alert: very bad move ( -0.198)
# Ply Move Equity 1 R 13/12 8/7 6/5*(2) -0.393
0.377 0.092 0.006 - 0.623 0.358 0.060 -0.566 -0.393 0.003 0.001 0.000 - 0.003 0.003 0.003 0.011 0.013 Full cubeful rollout with var.redn. 5185 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 2 R 8/7(2) 6/5*(2) -0.481 ( -0.088)
0.356 0.082 0.005 - 0.644 0.377 0.070 -0.648 -0.481 0.003 0.001 0.000 - 0.003 0.003 0.003 0.011 0.013 Full cubeful rollout with var.redn. 5185 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 3 R 24/22 6/5*(2) -0.492 ( -0.099)
0.341 0.077 0.005 - 0.659 0.360 0.051 -0.647 -0.492 0.003 0.001 0.000 - 0.003 0.003 0.003 0.009 0.011 Full cubeful rollout with var.redn. 5185 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 4 R 8/7 6/5*(2) 3/2* -0.516 ( -0.123)
0.339 0.082 0.005 - 0.661 0.368 0.064 -0.666 -0.516 0.003 0.001 0.000 - 0.003 0.003 0.003 0.011 0.012 Full cubeful rollout with var.redn. 5185 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 5 R 24/23 8/7 6/5*(2) -0.521 ( -0.128)
0.340 0.081 0.005 - 0.660 0.385 0.063 -0.681 -0.521 0.003 0.001 0.000 - 0.003 0.003 0.003 0.011 0.013 Full cubeful rollout with var.redn. 5184 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] • 6 R 6/5*(2) 3/2*/1* -0.591 ( -0.198)
0.313 0.070 0.004 - 0.687 0.370 0.056 -0.726 -0.591 0.005 0.002 0.000 - 0.005 0.006 0.006 0.019 0.021 Full cubeful rollout with var.redn. 1378 games, Mersenne Twister dice gen. with seed 694793813 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] Commenting on the results of the rollout, just make sure you check standard deviation if u r comparing moves 2 with 3 or 4 with 5. If anyone wants this extended I could do it, but it will go in the pipeline.
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