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DMP Games (lesson)

Posted By: Stick
Date: Tuesday, 25 September 2012, at 3:22 a.m.

In Response To: DMP Games (lesson) (ah_clem)

If you've watched the videos you've heard the excuse already. I am a little distracted trying to talk about every play or go through my thoughts while playing so occasionally I'm going to overlook something like this and blame it on you guys. Here's the position and rollout fwiw.





White is Player 2

score: 0
pip: 66
1 point match
pip: 64
score: 0

Blue is Player 1
XGID=-aBCCCD-----------a-bbbdc-:0:0:1:44:0:0:0:1:10
Blue to play 44
1.Rollout16/2 4/Off(3)eq: +0.881
Player:
Opponent:
94.07% (G:1.71% B:0.04%)
5.93% (G:0.00% B:0.00%)
Conf.: ± 0.000 (+0.881...+0.882) - [100.0%]
Duration: 35.6 seconds
2.Rollout15/1*(3) 4/Offeq: +0.877 (-0.004)
Player:
Opponent:
93.86% (G:1.74% B:0.02%)
6.14% (G:0.00% B:0.00%)
Conf.: ± 0.000 (+0.877...+0.878) - [0.0%]
Duration: 40.0 seconds
1 5184 Games rolled with Variance Reduction.
Dice Seed: 94466890
Moves: 3-ply, cube decisions: XG Roller

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