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Rollout with a 10th checker in the zone

Posted By: neilkaz
Date: Thursday, 15 November 2007, at 6:55 p.m.

In Response To: Rollout (Stick)

Now the blitz is much more potent and we have a big pass.

The score (after 0 games) is: gnubg 0, ntk 0

Move number 3: ntk on roll, cube decision?

gnubg176


1O1O2O ' '4X '5X ' ' '1O

 '1X1O '2O3O1O2O1O ' '3X

ntk167

Position ID: 4PngAGRk10IAKw Match ID: cAkAAAAAAAAA

• ntk doubles

Cube decision
Rollout cubeless equity +0.643
Cubeful equities:
1.Double, pass +1.000
2.Double, take +1.187 +0.187
3.No double +0.869 -0.131
Proper cube action:Double, pass
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Centered 1-cube0.6780.3430.022-0.3220.0740.004 +0.643 +0.869
Standard error0.0030.0040.001-0.0030.0020.000 0.008 0.021
Player gnubg owns 2-cube0.6960.3780.022-0.3040.0630.003 +1.450 +1.187
Standard error0.0050.0050.002-0.0050.0030.000 0.026 0.033
Full cubeful rollout with var.redn.
310 games, Mersenne Twister dice gen. with seed 1041637542 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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